| Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Cameron Cahill
DEEP-SPACE CO-OP LTD Exhale.
102
|
Posted - 2012.09.29 12:05:00 -
[1] - Quote
Newsflash wrote:im not even a freighter pilot myself but have been following ganking situation long enough to see what are flaws in system in my opinion.
The is no problem with ganking mechanics.
There does seem to be a widespread problem with stupid freighter pilots. |

Cameron Cahill
DEEP-SPACE CO-OP LTD Exhale.
102
|
Posted - 2012.09.29 12:07:00 -
[2] - Quote
Newsflash wrote:Mallak Azaria wrote:Newsflash wrote:im not even a freighter pilot myself but have been following ganking situation long enough to see what are flaws in system in my opinion. Please, explain the flaws of a freighter pilot carrying 116bil worth of goods in his freighter. that is plain stupidity and im not against suicideganking BUT i would like to see it require more effort that about 10 bc or so. thus asking a HP buff so that people need to bring some real numbers like maybe 40-50 ships to kill that huge juicy pinata.
Also enjoying the stealth 'no-one but goons should be aloud to suicide gank' thread :) |

Cameron Cahill
DEEP-SPACE CO-OP LTD Exhale.
102
|
Posted - 2012.09.29 12:12:00 -
[3] - Quote
Mallak Azaria wrote:Cameron Cahill wrote:Also enjoying the stealth 'no-one but goons should be aloud to suicide gank' thread :) More people should try it out to be honest.
Indeed they should, but if the freighter gets its ehp buffed no-one else has the organisation to get 50 dudes in fleet for ganking.
<3 miniluv. |

Cameron Cahill
DEEP-SPACE CO-OP LTD Exhale.
102
|
Posted - 2012.09.29 12:18:00 -
[4] - Quote
Newsflash wrote: why? why it would require nerfing cargobay? this ship is massive unarmed freighter if caught out of hisec it is sure to die even to one ship eventually. in hisec it could with extra HP fend off smaller groups of suicidegankers and only really devoted bigger gangs would bring it down. it would also drop willingnes to gank freighters that do not have hugely expensive cargo..
Where do you put your extra armour if not where the cargobay used to be?
|

Cameron Cahill
DEEP-SPACE CO-OP LTD Exhale.
102
|
Posted - 2012.09.29 12:25:00 -
[5] - Quote
Newsflash wrote:Cameron Cahill wrote:Newsflash wrote: why? why it would require nerfing cargobay? this ship is massive unarmed freighter if caught out of hisec it is sure to die even to one ship eventually. in hisec it could with extra HP fend off smaller groups of suicidegankers and only really devoted bigger gangs would bring it down. it would also drop willingnes to gank freighters that do not have hugely expensive cargo..
Where do you put your extra armour if not where the cargobay used to be? ******* bolt it around the ship duh 
For the fenrir sure but what about the others? |

Cameron Cahill
DEEP-SPACE CO-OP LTD Exhale.
102
|
Posted - 2012.09.29 13:17:00 -
[6] - Quote
Irya Boone wrote:i think Op said , that now with the new tier 3 BC is too more simple to kill an freighter than 1 year ago in the same conditions .. before the Tier3 killiing a pinata was hard and required people .. now just need a liitle bunch of Skilled Tier 3 pilots and BOOM
so maybe a rebalancinbg due to the Tier3 BC ?? like CCp did for the Mining barges .......
in this case Why did CCP improves tank of mining barges ? ( the Moto of adapt or die does't apply to miners ? ......
It was actually easier because tier 1 battleships were cheaper that t3 bcs are now. |

Cameron Cahill
DEEP-SPACE CO-OP LTD Exhale.
102
|
Posted - 2012.09.29 13:27:00 -
[7] - Quote
Kult Altol wrote:Here come all the trolls defending their low life style. Also the experts in game play with their nearly flawless play style. People don't want to admit something is inherently flawed.
D'awwww someone lose a ship? |

Cameron Cahill
DEEP-SPACE CO-OP LTD Exhale.
102
|
Posted - 2012.09.29 13:29:00 -
[8] - Quote
Doc Severide wrote:Cameron Cahill wrote:Kult Altol wrote:Here come all the trolls defending their low life style. Also the experts in game play with their nearly flawless play style. People don't want to admit something is inherently flawed. D'awwww someone loose a ship? Nooooooooooooooooooooooooo.... Please spell lose as lose and not loose which is describing my sister...
Damn you picking up on it before i noticed  |

Cameron Cahill
DEEP-SPACE CO-OP LTD Exhale.
102
|
Posted - 2012.09.29 13:34:00 -
[9] - Quote
Newsflash wrote:once more. freighter suiciding: its just too easy and can be done with just few people. otherwise suicideganking is just fine and belongs truly in this game full of evil. just give buff to freighter hulls so it requires more people and more firepower to achieve bringing one down in hisec.
Repeating an incorrect point over and over again doesn't change the fact that its wrong. It is harder and more expensive than ever to gank freighters. If you are not stupid you will not be ganked. There is no need for a mechanic change. |

Cameron Cahill
DEEP-SPACE CO-OP LTD Exhale.
103
|
Posted - 2012.09.29 13:46:00 -
[10] - Quote
Hecate Shaw wrote:Mallak Azaria wrote:Newsflash wrote:currently freighters are way too easy to suicidegank and there is nothing pilot can do to prevent it. it does not require many ships to succesfully suicide freighter and because suicideganking is one aspect of this game give freighters much much more HP so atleast gankers need to bring in team of 40-50 ships to achieve their goal. now its just laughably easy done with even under 10 BC for example. I'm going to have to disagree here as there is quite a few things you can do to prevent it. The first & probably the most obvious is to make yourself unprofitable to gank. 95% of freighter suicide ganks happen because the pilot is making it a profitable venture. Please re-read your response there...seriously, are freighter pilots supposed to take a loss every time they undock? I mean, you're right in one respect, that there are built-in ways to avoid a gank (NO AUTOPILOT!), but don't you think telling them to lose ISK in order to avoid a ganking is a little unreasonable? Personally, I think freighters should have a longer cloak timer, or be covered for part of the time it takes them to align, just so they aren't QUITE so much of a sitting duck. As for your suggestion of altering routes - that only works so far. Be honest, now, how many freighters have you guys ganked were ones you scouted on previous days, recorded their route, and set up an ambush specifically for them? How many were targets of opportunity along highsec choke points that dip into lower security ratings (Niarja, to name one) that you caught while they tried to align for the next gate? No judgement, honestly curious. If the former, then more power to you, and the freighter pilots need to HTFU. If the latter, maybe there is some merit to the complaint, eh?
So what you're saying is that the stupid freighter pilots who go in to nijara and die are NOT the ones who need to HFTU? What are you talking about? |
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